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When working with entities, it is important to be aware of
the consequences of this type of magickal working, just
like other forms of magickal workings, using entities comes
with both responsibilities and cautions.
This section is not here to tell you what you should
or should not do. It is here to make you aware of the things
that you may encounter while working with entities, and
things to think about when creating them. This section
serves as a guide for you to fully think out what it is that
you plan to do with your entity.
Laws of Cause and Effect
In some religious and spiritual circles the “Law of Return”
is a widely held and accepted doctrine. This “law” dictates
that whatever action is done by you, you shall receive back.
Therefore if you were to do good one day, you shall receive
something good in return, and conversely if you do something
bad, you shall receive something bad.
In Wicca they have something similar to the “Law of
Return.” They call this the “Three Fold Law.” They understand
this “law” to mean that what ever you do, good or
bad, returns to you with three times the strength. There
are differing views as to how and when you receive the
three-fold effect, but nonetheless most Wiccans agree that
such an effect occurs.
In some New Age groups the “Law of Return” is
referred to as Karma (the force generated by a person’s
actions to perpetuate transmigration and in its ethical consequences to determine the nature of the person’s next
existence). Some even understand Karma to act as a cosmic
score of “fate.” In other words if Johnny does good, he will
receive “x” amount of good Karma “points;” whereas if
Sally does something bad, she will receive “x” amount of
bad Karma “points.” Then, depending on person’s point of
view in regards to Karma, these points will gather until the
end of the person’s life and they will either be “rewarded”
with a better life in the next incarnation, or be “punished”
with a worse one. Others believe that you receive these
Karma “points” in this lifetime. Some refer to this line of
thinking as “New Age Karma,” or “Western Karma.”
The classical understanding of Karma is said to mean
“action.” Action in the sense of how a ball falls to the ground
after it has been thrown. Karma in this sense is a word of
understanding cause and effect, rather than a system of
punishment or reward. In this understanding, the punishment
or reward comes from the person’s ability to learn a
lesson. For example, say Johnny were to touch an iron and
as a result he burned his hand. The Karma in this example
was the burned hand. Now if Johnny chooses to learn this
lesson, and check to see if the iron is hot before touching it,
he has been rewarded by not receiving a nasty burn as he
had originally. On the other hand if he refuses to check the
iron before he touches it, he is punished by receiving a burn
the next time he touches a hot iron.
Regardless of what the system is named, “Law of
Return,” “Three Fold Law,” Karma, etc., it is used to teach
people the effect that their actions have. No matter how
foolish some of these “laws” sound or are, the fundamental
principle is to make the follower, student, mage, etc. learn
to understand cause and effect.
It is of great importance to understand what type of
effects your actions will have on the world around you. If
you are careless, you may find that your actions can have an unexpected, ill effects on those that you love and care
about. On the other hand, you may receive a great fortune
by what seems to be luck.
Amanda created a magickal entity, which would
slowly destroy a duplex. This entity also would torment
the downstairs inhabitants as well as make the upstairs
tenants uncomfortable in their surroundings, so much
that they would want to move. Unfortunately, the next
upstairs tenant was a good friend of Amanda’s. One day
when her friend was fixing the bathroom sink, it broke.
Several days later, when he was fixing the kitchen sink, it
also broke. A series of small mishaps at the duplex happened
to this friend. She did not think out what would
happen if a friend of hers ever would move in. This is an
example of why it is important to think things through
before creating an entity.
The reason for mentioning this here is to make you
aware of how the planning and creation of your entity
can affect things around you; for better or worse. We will
not tell you that is bad, or bad things are going to happen
to you, if you choose to have your entity cause harm or
misfortune to someone. It is not for us to judge—that is up
to you. However, you should completely think though all
of the possible effects that your actions, and those of your
entity, may have. Once you have thought through all of
them, and are satisfied with all known possible results, only
then should you proceed with your plans.
There are times when things may happen that you
did not foresee. These are times to learn how your actions
have caused an effect on something, and time to own up
to your actions. If you learn from these incidents, you may
be able to better plan your actions at a later time. Or you
may be able to accept that there are some things that are
outside of your ability to control at this time, and to take
responsibility for them when they happen. The primary thing that you should do is to plan your
actions so that you will have no guilt when they are acted
out. This will require you to think through everything.
Think through to the future and try to foresee any problems
that your actions may cause. See if you may have guilt in
the future. If you are unable to see—honestly unable to see,
and are not kidding yourself just to make something happen—only
then should you proceed with your plans.
If you find that after your actions you do have guilt,
the only thing that you should do is to correct the problem
through whatever means possible. This may mean that
you need to stop a magickal working that you have done.
This may even mean that you just have to accept what
has happened and move on with your life. But whatever it
is that you need to do, do it and take full responsibility of
One last note about cause and effect: what ever your
entity does, it does because of you and your intentions.
Therefore do not fall into the false security of kidding
yourself by saying that since your entity did it and you did
not, you are not responsible for what happened.